Hunchback of Notre Dame Game Archive
- Rin Richardson
- Oct 17, 2020
- 5 min read
Updated: Jul 31
Hi, friends! I wanted to archive all of the video games that were released alongside my favorite film: Disney's The Hunchback of Notre Dame.


The game files are available below. They are largely considered abandonware. However, if the copyright holder(s) would like the files removed; I will honor their request.

To play Five Foolishly Fun Topsy Turvy Games for the Gameboy; you will need the game file and the Visual Boy Advance emulator. Double click on the emulator program, select File, click Open, and navigate to the game file to begin playing.

I was unable to find an emulator for the handheld Tiger Electronics Hunchback game. I'll continue looking into how to extract the game files.

Let's get into the PC games! To play The Hunchback of Notre Dame Animated Storybook and Topsy Turvy Games; you will need the games' ISO files, VirtualBox, and a Windows XP ISO file. I used my game discs to create the ISO files.
Both games are intended for Windows 95. However, I've found that the games run more smoothly and with better visual quality if they're run on an emulated Windows XP system. This tutorial explains how to set up a virtual machine and install Windows XP.
After the initial setup is complete; click Settings in VirtualBox, select Storage, click on the blue floppy disc icon with a green addition symbol, and select a game's ISO file. Afterwards, turn on the Windows XP virtual machine. The game should be visible as a disc inside the virtual machine's drive. Double click the game to install it and play.

Thanks so much for reading! Have fun playing these classic games!
Disney Interactive
Disney Interactive was a division of The Walt Disney Company dedicated to developing and publishing digital entertainment content, particularly video games and interactive media. Established in the early 1990s, the company played a key role in extending Disney's storytelling legacy into the rapidly growing world of computer software, console games, and online experiences. Over the years, Disney Interactive evolved through various forms and names, partnering with multiple studios and ultimately producing a wide range of content that appealed to audiences of all ages.
The origins of Disney Interactive date back to 1994, when it was officially formed as Disney Interactive Studios. The company emerged during a time when personal computers were becoming increasingly common in homes, and children’s educational software and games were experiencing a boom. Disney, recognizing the potential of this new digital medium, sought to create interactive experiences that matched the quality and imagination of its films and television programming.
One of Disney Interactive's early successes was the Disney's Animated Storybook series, a collection of CD-ROM titles based on popular animated films such as The Lion King, Beauty and the Beast, Aladdin, and The Hunchback of Notre Dame. These storybooks allowed children to experience their favorite stories through read-along narration, animations, and interactive mini-games. The software combined entertainment with early reading skills, making it popular with both children and parents. The visual style closely followed that of the original films, and in many cases, original voice actors reprised their roles to enhance the authenticity.
In addition to educational software, Disney Interactive expanded into video game development and publishing. The company released games for a variety of platforms, including PC, PlayStation, Nintendo consoles, and mobile devices. Titles ranged from action and adventure games to puzzle and sports games, often featuring characters from Disney and Pixar franchises. Early console titles such as Toy Story, Tarzan, and Hercules received attention for their graphics and gameplay that brought animated worlds to life in a new format.
Disney Interactive also became involved in online experiences. In 1997, it helped launch Disney's first online platform, Disney.com, which included games, activities, and video content for young audiences. This early effort in online entertainment provided a gateway to a broader internet strategy and laid the foundation for Disney’s future digital ventures. The division played a role in the development of online communities and games such as Toontown Online, which was among the first massively multiplayer online games designed for children. Released in 2003, Toontown Online allowed players to create cartoon characters and interact in a virtual world filled with missions, games, and cooperative play.
In 2008, Disney merged Disney Interactive Studios with its Internet Group to form Disney Interactive Media Group. This move was intended to streamline the company’s digital initiatives and adapt to changing consumer habits. Under this new structure, the company continued developing video games while also managing websites, mobile apps, and social media content. The shift also reflected the increasing importance of digital media as a central part of the entertainment industry.
One of the most notable projects from Disney Interactive during this time was Disney Infinity, released in 2013. This game combined physical collectible figures with a sandbox-style video game, allowing players to place real-life toys on a special base to unlock corresponding characters and content in the game. Disney Infinity included characters from multiple Disney properties, including Pirates of the Caribbean, The Incredibles, Frozen, Star Wars, and Marvel. The game featured two main modes: Play Set, where players explored story-driven worlds, and Toy Box, a customizable mode for creating new experiences. Disney Infinity was praised for its creativity and integration of Disney's vast intellectual property library.
Alongside its original titles, Disney Interactive also partnered with other game developers and publishers to create licensed games. Collaborations with studios such as Square Enix led to the creation of the Kingdom Hearts series, a role-playing game franchise that brought together Disney characters and worlds with those of the Final Fantasy universe. This series became highly successful and developed a dedicated global fanbase, further establishing Disney's influence in the gaming space.
Throughout its history, Disney Interactive focused on combining technology and storytelling. Whether through educational software, narrative-driven games, or open-world experiences, the division worked to bring the magic of Disney into interactive formats. It also sought to innovate with each project, embracing new platforms and methods of engagement as technology advanced.
In 2016, Disney announced a shift in strategy, choosing to transition away from self-publishing video games. As part of this move, the Disney Infinity line was discontinued, and the internal game development operations were scaled back. Instead, Disney began licensing its properties to external developers and publishers, a strategy that allowed for a broader range of games without maintaining an in-house development team. Despite this change, the impact of Disney Interactive's legacy remained strong, and many of its past titles continued to be fondly remembered by fans.
Disney Interactive's contributions to digital entertainment helped shape the way interactive media is developed for children and families. It demonstrated how beloved characters and stories could thrive in new formats, paving the way for the modern relationship between animation and technology. Through its dedication to creativity, innovation, and storytelling, Disney Interactive played an important role in the evolution of family-focused video games and digital experiences.
In conclusion, Disney Interactive served as a pioneering force in the world of interactive entertainment. From early educational storybooks to expansive video game universes, the division brought Disney’s storytelling tradition into the digital age. Its influence continues to be seen in current games and platforms that carry forward the company’s legacy of imagination and innovation.
*ChatGPT helped write this post.


